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Defense Skillset

 

Below you can see the skillset for the Defense class in ArcheAge. There is a list of active abilities and a list of passives that you can choose between. They are locked behind a level requirement so you are unable to pick the strongest one from the start. Each skillset has its own individual level that gains XP through the typical means of questing, farming, gathering etc. 

 

Every few levels you will be awarded a skill point that you can spend in your skill tree. You can reset your skillsets at any time by pressing the Reset Skills button at the bottom of the UI and you can also change your skillset completely by talking to a Skill Manager. 

Combat Skills

Shield Slam - Instant cast - 18 second cooldown

Swing your shield at an enemy, dealing physical damage and stunning them for 1.5 seconds. COMBO: Deals 61% more damage to targets with Energy Shield. Deals 31% more damage to snared targets. Increases the duration of stuns on Envervated targets by 30%.

Refreshment - Instant cast - 1 minute cooldown

Increases your max health for 30 minutes. Increases Mettle upon receiving damage. COMBO: Effect is increased by 20% while under the Form of the Bear.

Bull Rush - Instant cast - 30 second cooldown

Slam an enemy with your shield, dealing physical damage and silencing magical skills for 3.5 seconds. Also interrupts spell casting. Increases aggro by 200% for 5 seconds. COMBO: Stunned targets are tripped. Deals 42% more damage to stunned targets. Deals 68% more damage to targets with Energy Shield.

Boastful Roar - Instant cast - 24 second cooldown

Taunts an enemy, maxing your aggro and causes the enemy to be shaken for 7 seconds. Reduces enemy move speed by 45% and their damage by 20%. The enemy also takes damage equal to 50% of your stacked Mettle. All stacked Mettle is consumed. COMBO: Deal 60% increased damage while under the effect of Shrug It Off.

Toughen - Instant cast - 1 minute cooldown

Restores health every second, even during combat. Lasts 30 minutes. Increases Mettle as you take damage. COMBO: Healing effectiveness is increased by 33% while under the effect of Form of the Bear.

Revitalizing Cheer - Instant cast - 1 minute cooldown

Restores health and an additional amount equal to 30% of your Mettle stacks. Consumes all stacks of Mettle. COMBO: Healing is increased by 50% while under the effects of Shrug It Off.

Redoubt - Instant cast - 1 minute cooldown

Raises a shield around the caster for 20 seconds. Increases block rate by 25% and reduces move speed by 10%. Received damage increases your attack speed by 6%. Stacks up to 5 times. Prevents you from being pushed or knocked down. COMBO: Gain a magic shield while under the effect of Liberation.

Ollo's Hammer - Instant cast - 42 second cooldown

Summon Ollo's hammer and hurls it at an enemy, tripping them for 2.5 seconds. Also deals magic damage to all enemies within 3 meters of the target. COMBO: Deals 44% increased damage to slowed targets.

Mocking Howl - Instant cast - 24 second cooldown

Taunt all enemies within 7 meters, forcing them to attack you for 4 seconds. Increases your aggro by the amount of stacked Mettle. Consumes all stacks of Mettle. COMBO: Increases threat generation by 200% while under the effects of Shrug It Off.

Mocking Howl - Instant cast - 2 minute cooldown

Creates a prison around you, trapping all enemies for within it for 20 seconds. This barrier can break if a large object crashes in to it.

Invincibility - Instant cast - 2 minute cooldown

Grants immunity to all damage for 12 seconds. This effect is cancelled if you move. 

Passive Skills

Supplemental Block

Increases your block rate by 12% for 9 seconds after a successful melee attack block. This effect does not stack.

Shield Edge

Has a chance to stun the enemy when blocking a melee attack.

Shifting Block

Increases your block rate by 12% for 60 seconds with each successful ranged block. Stacks up to 3 times.

Guardian

Increases your physical and magical defense by 700. Permanently increases threat generation by 15%.

Bear's Vigor

Increases your max health by 4% and reduces the duration of stun and trip effects by 20%. Increases skill based healing  by 20% and Rejuvenate health effects by 33%.

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